Art competition: And the winner is…

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Christina Spinks!
Hailing from Florida, USA, Christina is a soon-to-be college student and an aspiring animator. Her body of work can be viewed in her DeviantArt page and she also blogs on Tumblr! Check her out!

We chose Christina’s piece to be winner, because of its sophisticated composition and how well it captured Two’s character; both the creepy and the beautiful.
christina_wins

 

Well done Christina! :) She takes home a Run Freak Run original from Chapter five!
6_01

That’s the end of the art competition and thank you all that participated! It was a very interesting and gratifying experience, that we’d love to do again.
Once again, congratulations Christina!

Love,
Silver

To be a concept artist

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Anyone who likes design should check out Matt Rhodes blog post about his designs for Mass Effect and Dragon Age. I’m a big fan of Bioware’s visual language, of their games and while I’ve only spoken to Matt once and briefly, he too seemed like an awful nice guy; his character designs are one of the most sophisticated and classiest in the business and I can’t wait to see what they have been cooking up next.

His blog-post is very personal to me, being a concept artist and all. It’s often difficult to explain what it means to be one and what is required of you. Every company and every team is different, and while you can always find the default recruitment posts that say: “Concept artist needs to work with the Art director/lead and follow game design documents. Work multiple styles and know a lot of shit”. In essence it’s all that – but I find it to be a lot more complicated most days.

Most of the time in my career I haven’t had a game brief or a location brief and certainly not a story brief. All of those things are usually improvised to fit what ever you are building. Be it an ovesright in the development process or not, it’s still the daily reality of game development and being the first in line on the production side, we have to figure out how to move on without these materials. The role of an in-house concept artist is not to sit down and just draw from orders, it’s to dream, dream, dream and to push out a gazillion ideas. And then get most of them rejected, and that’s okay, because it’s our job to not take it personally and just come up with more ideas.

Most of the time in my career, I haven’t had an art director either, so the rejection/approval side of things has always been a little messy in my experience. By default, concept artists are the hands and legs of an AD and jump on all the vague ideas he or she wants to see or change. In the lack of one, we can either procrastinate or mature into mini-AD’s to keep the ball rolling. Nothing is worse than losing momentum and morale; I’ve seen confusion break people faster than torture.

For the past two and half years I’ve been working on the upcoming game Ryse, together with Kaija. It’s scheduled to release later this year on the new Xbox One and it’s been a very interesting journey, and I can’t express how gratifying it is to see how much I’ve learned and grown in that time. I’ve had the utmost pleasure of working with a really talented concept team and I won’t forget them ever. Check out concept art superstars Ramon Contini’s and Darren Bartley’s portfolios, and if you never seen Kaija’s concept art work, she has few images up here. My older concept art portfolio can be found here.

I’m hoping to make a similar post as Matt Rhodes did after Ryse gets released. Before that, here are two concept art pieces that I painted (of a gazillion million), released in an online article by Polygon.

ryse_-_dover_beach_02.0_cinema_1920.0
ryse_

Can’t wait to show you guys more. :)

Love,

Silver

Thumbnails, artists and blackout poems

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These scribbled thumbnails are my first step towards a finished RFR chapter six. They are a mess, I know, but in Friedrich Nietzsche’s words: You must have chaos within you to give birth to a dancing star ;)

I finished these last week, working painfully and tiredly during the workday evenings, trashing three thumbnails for every good one. Then re-did everything on Saturday in two hours after a well needed rest. Not a single one in the bin. That’s what half a day of blissful leisure can do to your brain. I’ll try to remember that in the future.

 

Yesterday I stumbled upon Eliza Frye through Tumblr. By now I’ve already read most of her comics and I highly recommend everyone to read them. They are in the form of short stories that will leave you staring vacantly and smiling for a moment after reading them. Beautiful stories, beautifully drawn.
Read them.

 

 

Also check out Jake Wyatt’s work. He is planning on launching his new, weekly webcomic “Necropolis” at the end of august. You can already find some test pages of the comic on his blog as well as his other work. It’s all eye candy!

 

I wanted to end this post with the latest blackout poem I did. Both me and Silver have been doing these once in a while for the past year. I thought maybe I should start posting them here, instead of just having them hanging on the walls.

Smiles,
Kaija

Run Freak Run Art Contest!

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Run Freak Run has run over six months now, and it’s time to celebrate with a fan art competition! Take part, dream and win the grand prize of an original page art!

The rules!

1. Run Freak Run themed.
It has to be about the world, the magic, the monsters or even about Inquisitor Two and her brand new wolf. Don’t feel too constrained in the world, but instead try to capture the essence of RFR as you feel it. Surprise us :)

2. Your participation can be in any art form imaginable.
It can be an ink drawing, a comic strip, a digital painting, a photograph, a poem, cosplay or even a prose-novel. Most importantly, have fun!

3. You can send in as many entries as you want.
Feel free to go nuts :)

4. The winner will be chosen by us.
The winner will be someone who, in our judgement, manages to capture the spirit and essence of the comic.

5. Entry deadline is 29th of July 2013, 9pm GMT. Send your entries to contact[at]runfreakrun.com

The prize!

 

The grand winner will win an original Run Freak Run page and get his or her work featured in the blog.

We will also feature the honorable mentions in the blog with links to their web pages and blogs!

 

We’re super excited about this contest and can’t wait what you guys come up with, with only three weeks time.

Cheers,
Silver and Kaija

End of chapter four

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We have reached the end of chapter four! As you can see, some of the speculation about Two gaining a pet by the end of the fight came true. It’s been fun watching some of you guys getting to the same conclusions we did, but at the same time not being able to confirm or deny your guesses. We’ve felt like two little school girls, snickering somewhere round the corner, whispering about secret plots nobody knows about.

Next Monday we’re starting a new chapter. This one is going to be one of the longer ones, and we’ll be introducing a new character that we have been dropping hits about in previous chapters :P

Can you guess which one?

I’ll leave you with a poster design I did as a celebration of the end of “The one with all the wolves”.

Smiles,
Kaija

Photos from the studio

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I sneaked around and managed to snap photos of Kaija working on a future chapter. When I concentrate, I clench my jaw and narrow my eyes like a seasoned boxer, readying my face for any hits, making sure I won’t miss anything. I’m really not that intense, it’s just my face doing its thing. Unlike me, when Kaija focuses, her whole face relaxes and drops as if there’s not a single worry in the world. It can be amusing when photographed, but it’s also better for your jaw and neck pains since it won’t strain you at all. Today I got lucky, and managed to snap a very serene and peaceful photo of her doing her thing, making awesome art that make my days.

I can’t tell you guys enough how excited I am to see the chapter that Kaija is working on come alive. I wrote it first 6-9 months ago and it has stayed pretty much the same the whole time, besides a few iterations on minor things. It’s one of the stories that I was most excited about as it’s probably the most ambitious one for us; with plenty of magic, castles, Cardinals and witches. I don’t want to get too deep into it yet, you’ll see – eventually, but every time I see a new page for it, I’m blown away. She’s now about four pages into it and still has about 18-20 pages to go.

The day after tomorrow, Monday, the next RFR day is also the conclusion day for the now running were-wolf chapter. It’s been a real interesting chapter for us, for we’ve learned a lot during it, it’s been especially fun with the narration and I’ve really enjoyed how Kaija has portrayed the manic side of Two. I hope that next Monday you let us know how you’ve liked it as a whole.

 


Cheers,
Silver

Black-out poems: Two and The Edge of The World.

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Me and Kaija both like making black-out poems from old books that we won’t read anymore. Some books are incredibly hard to work with and some are just a pleasure. Here are two that I particularly like. I hope you like them too.

Two
Was pretty, just seventeen,
A girl
With curly hair and eyes like polished green.

At eight of the clock,
The King, The Moon and
The Edge of the World
Laid a charge on the gods
And all’s well.

Love,
Silver